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Towny

Towny is the plugin we are using for land protection/claims. It is a very powerful, advanced plugin with many features. Please use this guide here for anything Towny! There is a lot of different ways Towny can be configured - do not trust a guide from another website or a YouTube video!

There are two major parts to towny, Towns and Nations.

Town:

To start, let's go over the types of towns:

  • Settlement (max 1 person, $10 daily upkeep)
  • Hamlet (max 2 people, $20 daily upkeep)
  • Village (max 6 people, $3,00 daily upkeep)
  • Town (max 10 people, $5,00 daily upkeep)
  • Large Town (max 14 people, $1,200 daily upkeep)
  • City (max 20 people, $1,500 daily upkeep)
  • Large City (max 24 people, $1,800 daily upkeep)
  • Metropolis (max 28 people, $2,000 daily upkeep)

Note: The daily upkeep is taken out of the town's balance, make sure to deposit enough money to upkeep your town!

There are also different ranks & permissions you can have within a town:

  • Mayor (leader)
    • All Town commands/options
  • Assistant
    • All mayor permissions except nation permissions
  • Advisor
    • Control Tax
    • Claim Chunks
    • Invite to Town
    • Manage Plots
    • All permissions of Helper & Sheriff
  • Helper
    • Switch in all plots
  • Sheriff
    • Jail
    • Unjail
    • List Jails

Cost to start a Town: $250
Cost to claim a plot: $25 (+3% each additional plot claimed, compounding)
  - Example: It will cost about $13,570 to claim your 25th chunk.

Commands:

There are many different towny commands, divided up into different sections.

  • /towny
  • /plot
  • /resident
  •  

All Commands:

  • /towny
      • Shows basic towny commands.
    • ? - Shows more towny commands.
    • map - Shows the towny map.
      • hud - Activates the map in the player's scoreboard.
    • prices - Shows taxes/costs associated with running a town.
    • time - Shows time until next new-day (tax/upkeep collection.)
    • top
      • residents {all/town/nation} - Shows top residents.
      • land {all/resident/town} - Shows top land owners.
    • universe - Shows full towny stats, resident/town/nation/world counts as well as townblocks claimed.
  • /plot
      • Shows the /plot commands.
    • claim - Resident command to personally claims a plot that are for sale.

      • auto - Resident command to personally claim an area of plots that are for sale, around the player typing the command.
    • unclaim - Resident command to unclaim personally owned plots.

      • circle/rect - Resident command to unclaim personally owned plots in a circle or rectangle shape.
        • {# (radius around current position)} - Radius of the area to unclaim.
    • {forsale/fs} - Set a plot for sale.

      • circle/rect - Set a shape.
        • {# (radius around current position)} - Radius of the area to set forsale.
      • $$ - Cost of plot.
        • circle/rect - Set a shape.
          • {# (radius around current position)} - Radius of the area to set forsale.
    • {notforsale/nfs} - Set a plot to not be for sale.

      • circle/rect - Set a shape.
        • {# (radius around current position)} - Radius of the area to set notforsale.
    • evict - Used to remove a plot from a plot owner, usually by the mayor or assistant.

    • trust

      • add {name} - Adds a player as Trusted on the plot.
      • remove {name} - Removes a player from being Trusted on the plot.
    • perm - Shows the perm line of the plot in which the player stands.

      • gui - opens the GUI to configure the plot perm override.
      • add {name} - Adds a player to the plot perm override.
      • remove {name} - Removes a player from the plot perm override.
    • perm hud - Toggles on/off the plot perm hud scoreboard which shows the perm line of the plot in which the player stands along with more useful plot info.

      • reset - Sets a shop/embassy/arena/wilds plot back to a normal plot.
      • shop - Sets a plot to a shop plot.
      • embassy - Sets a plot to an embassy plot.
      • arena - Sets a plot to an arena plot.
      • wilds - Sets a plot to a wilds plot.
      • inn - Set a plot to an inn plot.
      • jail - Set a plot to an jail plot.
      • farm - Set a plot to a farm plot.
      • bank - Set a plot to a bank plot.
      • outpost - Set a plot to an outpost plot, costs the same as /t claim outpost.
        • spawn - Sets the spawn point inside of an existing outpost plot to where the player is standing.
      • name - allows a mayor or plot-owner to rename plots they own, overwriting the ~Unowned message. Personal-plots display both the plot's given name and the name of the plot-owner.

        setperm

        • {on/off} - Edits the perm line of the single plot in which the player is standing. See here for details.
        • {resident/ally/outsider} {on/off}
        • {build/destroy/switch/itemuse} {on/off}
        • {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
        • reset - Resets the plot in which you stand to the default perm line of the /town or /resident screen (depending on if the plot is owned personally or by the town.)
    • toggle

      • fire - Turn on/off firespread in the plot in which you stand.
      • pvp - Turn on/off pvp in the plot in which you stand.
      • explosion - Turn on/off explosions in the plot in which you stand.
      • mob - Turn on/off hostile mobspawning in the plot in which you stand.
      • taxed - Turn on/off whether a plot will charge a plotowner taxes, while they own the plot personally.
    • clear - Command to remove list of block id's from a plot, used by a mayor on town-owned land, or by a plot-owner on their personal plots.

    • group

      • add|new|create {groupname} - Creates a plot group where a player is standing, also adds plots to an existing group.
      • remove - Removes the plot stood in from its plot group.
      • delete - Deletes a plot group entirely.
      • rename {newname} - Renames a plot group.
      • set {plottype} - Sets the group to a specified plot type. Not able to be used for Jail plots.
      • set perm ... - Used to set the perm line of the group you are standing in. See above section for /plot set perm for remainder of commands.
      • toggle ... - Used to toggle plot settings. See above section for /plot set toggle for remainder of commands.
      • forsale|fs {price} - Set the group for sale at the set price.
      • notforsale|nfs - Set the group not for sale.
      • trust
        • add {name} - Adds a player as Trusted on the plot group.
        • remove {name} - Removes a player from being Trusted on the plot group.
      • perm
        • gui - Opens the GUI to edit the plot perm override.
        • add {name} - Adds a player to the plot perm override.
        • remove {name} - Removes a player from the plot perm override.
    • jailcell

      • add - Adds a jail cell to a jail plot, where the player is stood.
      • remove - Removes a jail cell from a jail plot, where the player is stood.
  • /resident
      • Shows a player their resident screen.
    • ? - Shows /res commands available.
    • {resident} - Shows a player another player's resident screen.
    • friend
      • add {resident} .. {resident} - Resident adds online player to their friends list.
      • add+ {resident} .. {resident} - Resident adds offline player to their friends list.
      • remove {resident} .. {resident} - Resident removes online player from their friends list.
      • remove+ {resident} .. {resident} - Resident removes offline player from their friends list.
      • clearlist - Removes all friends from a resident's friend list.
      • list - Returns a list of your friends.
    • list - Lists residents in towny's data folder who are online.
    • jail paybail - Allows a player to pay to get out of jail. Funds go to the town which owns the Jail.
    • outlawlist {playername} - Display the list of towns in which a resident is outlawed in. Leave out the optional player name to see the towns in which you are an outlaw.
    • plotlist
      • {#} - Shows a player their own list of plots, with an optional page number.
      • [name] {#} - Shows a list of plots for the given player name, with an optional page number.
    • spawn - If deny_bed_use: true and player has a current bed spawn, command will teleport player to their bed.
    • toggle
      • map - Turns on map which refreshes when moving across plot borders.
      • townclaim - Turns on mode where /town claim is automatically used when moving across plot borders.
      • plotborder - Turns on smokey plot-border view. Border shows when players cross to different townblocks.
      • constantplotborder - Turns on smokey plot-border view. Border doesn't disappear.
      • bordertitles - Turns on/off the Title messages seen when entering/leaving town, when using_titles is true in the config.
      • spy - Admins can turn on chat-channel spying.
      • ignoreplots - Turns on/off plot notifications in town.
      • reset - This turns off all modes that are active.
      • infotool - Allows an admin to use the clay brick tool to determine the Bukkit names/classes of blocks and entities.
      • adminbypass - Used to make admins play as non-admins.
    • set
      • perm
        • {on/off} - Edits the perm line on the resident screen. See here for details.
        • {friend/ally/outsider} {on/off}
        • {build/destroy/switch/itemuse} {on/off}
        • {friend/ally/outsider} {build/destroy/switch/itemuse} {on/off}
        • reset - This takes the perm line seen in the /resident screen and applies it to all plots personally owned by the player typing it.
      • about
        • {message] - Sets a bio/about message shown in the /res status screen.
        • {clear|none|reset} - Removes the current about message.
    • tax {resname} - Shows taxes a player pays.
  • /town
      • Shows a player their town's town screen.
    • ? - Shows /town commands available.

    • {town} - Shows a player another town's town screen.

    • here - Shows you the town screen of the town in which you stand.

    • leave - Leaves a town.

    • list

      • by name {page #} - order alpabetically.
      • by resident {page #} - order by town with most residents.
      • by balance {page #} - order by town with the highest nation bank balance.
      • by townblocks {page #} - order towns by how many townblocks they have claimed.
      • by online {page #} - order by how many players are online at that moment.
      • by open {page #} - lists open towns first, in order of most residents to least residents.
      • by public {page #} - lists public towns first, in order of most residents to least residents.
      • by ruined {page #} - lists ruined towns first, in order of most residents to least residents.
      • by bankrupt {page #} - lists bankrupt towns first, in order of most residents to least residents.
      • by founded {page #} - order by founded date, oldest first.
    • online - Shows players in your town which are online.

    • plots {townname} - Shows a helpful list of plots and their types/revenue which are owned by the town.

    • new {townname} - Creates a new town.

    • add {resident} .. {resident} - Mayor command to add residents to your town.

    • kick {resident} .. {resident} - Mayor command to remove residents from your town.

    • invite - Show a list of players who've been sent invites to your town.

      • sent - Show a list of players who've been sent invites to your town.
        • removeall - Denies all of your town's sent invites.
      • received - Show a list of invites your town has received from nations.
      • accept {nationname} - Accept an invite to join a nation.
      • deny {nationname} - Deny an invite to join a nation.
      • {playername} - Send an invite to a player to join your town.
    • spawn - Teleports you to your town's spawn.

    • spawn {town} - Teleports you to another town's spawn.

    • claim - Mayor command to claim the townblock in which you stand for your town.

      • outpost <#|{name}|{name:#} - Claims an outpost for your town. {name} uses the plot name. {name:#} is used when a plot name begins with a number.
      • {# (radius around current position)} - Claims an area of townblocks around you for your town.
      • auto - Claims as many townblocks around you as is possible given money in townbank and available townblocks.
      • fill - Flood fills a surrounded section of plots. You must claim your border before using this command.
    • unclaim - Mayor command to unclaim the townblock in which you stand.

      • all - Mayor command to unclaim all townblocks.
      • {# (radius around current position)} - Command to unclaim an area of townblocks around you.
      • outpost - Used to unclaim glitched outposts on MySQL Towny servers pre-0.92.0.0
    • /town cede plot {townname}

      • Attempts to give the townblock the player is stood in, to the given town.
    • withdraw

      • {$} - Removes money from town bank.
      • all - Withdraws all of the money from the town bank.
    • deposit

      • {$} - Adds money from player to the town bank.
      • all - Deposits all of your money into the town bank.
      • {$} {townname} - Deposits money from player into the specified town's bank.
    • baltop {townname} - Opens a book displaying the richest players in a town.

    • bankhistory {#} - Opens a book GUI with # number of transactions listed, showing the town bank history.

    • buy

      • bonus {amount} - Buys available bonus townblocks.
    • allylist {townname} - Displays a list of allies for the Town.

    • enemylist {townname} - Displays a list of enemies for the Town.

    • delete {town name} - Admin/Mayor command to delete a town from towny's data folder's files.

    • forsale|fs [$] - Puts up a town for sale at the specified amount.

    • notforsale|nfs - Removes a town being available for sale.

    • buytown {townname} - Prompts a player to buy a town which is set for sale.

    • merge {town name} - {town name} is the town which will be merged into the town owned by the mayor using the command.

    • outlawlist {town} - Displays a list of outlaws for a town.

    • outlaw {add/remove} {name} - Adds or removes an outlaw from a town's outlaw list

    • outpost

      • {# (where # equals the corresponding outpost's number)} - Teleports to an outpost.
      • {list} - lists your town's outposts.
    • plotgrouplist {townname} {page #} - Lists a town's plotgroups with forsale and price indicated.

    • purge {days} - Kicks residents from the town who have been inactive for the given number of days, exempts npcs and mayors.

    • ranklist {townname} - Displays residents and their ranks, optional townname to view another town's rank list.

    • rank {add|remove} {playername} {rankname} - Grants or removes a rank to a resident of the town.

    • reclaim - allows a resident to reclaim their ruined town.

    • reslist {townname} - See a FULL list of all residents in a town.

    • say {msg} - Broadcast a message to online town members.

    • set

      • board
        • {message} - Sets message seen by residents upon logging in.
        • none - Sets an empty board which will not be seen on login or in the /town status screen.
      • mayor {resident} - Mayor command to give mayor status to another resident.
      • homeblock - Sets the homeblock and spawn of your town.
      • spawn - Sets the town spawn, must be done inside the homeblock.
      • spawncost - Set the cost of spawning to a public town. Doesn't affect town residents, nation members and nation-allies.
      • mapcolor {color} - Sets a town's mapcolor seen in the dynmap.
      • name {name} - Change your town's name.
      • outpost - Resets the outpost's spawn point to the player location. Must be used in an existing outpost plot.
      • perm
        • {on/off} - Edits the perm line on the town screen. See here for details.
        • {resident/ally/outsider} {on/off}
        • {build/destroy/switch/itemuse} {on/off}
        • {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
        • reset - This takes the perm line seen in the /town screen and applies it to all plots owned by the town.
      • tag {upto4character} - Sets the town's tag, which is sometimes used on that chat line.
        • clear - Clears the tag set for the town.
      • taxes {$} - Sets taxes collected from each resident daily. Also sets percentage if taxpercent is toggled on.
      • taxpercentcap {$} - The maximum amount that can be taken when taxpercent is enabled.
      • plottax {$} - Set taxes collected from each resident daily, per plot that they own.
      • plotprice {$} - Sets default cost of plot for the town.
      • shopprice {$} - Sets default cost of a shopplot for the town.
      • shoptax {$} - Set taxes collected from each resident daily, per shopplot that they own.
      • embassyprice {$} - Sets default cost of a embassy plot for the town.
      • embassytax {$} - Set taxes collected from each resident daily, per embassy plot that they own.
      • title {name} {titlegoeshere} - Mayor command to add a Title to a member of the town.
      • title {name} - Mayor command to remove a Title from a member of the town.
      • surname {name} {surnamegoeshere} - Mayor command to add a Suffix to a member of the town.
      • surname {name} - Mayor command to remove a Suffix from a member of the town.
      • primaryjail - Sets your town's primary jail.
    • toggle

      • explosion - Turn on/off explosions in town.
      • fire - Turn on/off firespread in town.
      • mobs - Turn on/off hostile mobspawning in town.
      • public - Turn on/off public /town spawning and the co-ordinates of the town's homeblock in the /town screen.
      • pvp - Turn on/off pvp in town.
      • taxpercent - Turn on/off taxing by percent/flatrate.
      • nationzone - Turn on/off the town's NationZone.
      • open - Turn on/off public joining to your town.
    • takeoverclaim - Used by a mayor to take over land from an overclaimed town, when overclaiming is allowed in the config.

    • join {townname} - Command to join a town that doesn't require invites.

    • jail

      • list - Shows jail number, name, coord, cellcount and which jail is the primary jail.
      • When Bail is not Enabled:
      • {name} - Jails the given player for 1 hour, must be a resident of your own town.
      • {name} {hours} - Jails the given player for the given hours.
      • {name} {hours} {jail} - Jails the given player for the given hours, in the given jail plot (which is a number.)
      • {name} {hours} {jail} {cell} - Jails the given player for the given hours, in the given jail plot and jail cell (which are both numbers.)
      • When Bail is Enabled:
      • {name} - Jails the given player for 1 hour, must be a resident of your own town, with the default bail amount.
      • {name} {hours} - Jails the given player for the given hours, with the default bail amount.
      • {name} {hours} {bail} - Jails the given player for the given hours, with the given bail amount.
      • {name} {hours} {bail} {jail} - Jails the given player for the given hours, with the given bail amount, in the given jail plot (which is a number.)
      • {name} {hours} {bail} {jail} {cell} - Jails the given player for the given hours, with the given bail amount, in the given jail plot and jail cell (which are both numbers.)
    • unjail {name} - Unjails someone in your town's jail.

    • trust

      • add {name} - Adds a player as Trusted to the entire town.
      • remove {name} - Removes a player from being Trusted by the entire town.
      • list - Displays a list of trusted players for the town.
    • trusttown

      • add [townname] - Adds an entire town as trusted in your town.
      • remove [townname] - Removes an entire town as trusted in your town.
      • list - Displays a list of trusted towns in your town.

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